Gameplay: Difference between revisions
From Arms of Venus
Created page with "Game Type: * Session-Based * Extraction Loop * Vehicle-Centric Combat * Third-Person Camera ==What sets AoV apart== There are: *Tons of extraction shooters *Almost ZERO vehicle-first extraction games Economy - Wicked Tuna concept instead of crafting" |
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Extraction Shooter — but vehicle-first and no crafting | |||
* Session-Based | * Session-Based | ||
* Extraction Loop | * Extraction Loop | ||
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[[Economy]] - Wicked Tuna concept instead of crafting | [[Economy]] - Wicked Tuna concept instead of crafting | ||
== Steam Tags == | |||
*Vehicle Combat | |||
*Extraction Shooter | |||
*PvPvE | |||
*Multiplayer | |||
*Action | |||
*Flight | |||
*Online Co-Op | |||
*Third-Person Shooter | |||
*Sci-fi | |||
*Futuristic | |||
*Atmospheric | |||
*Team-Based | |||
== Target Audience == | |||
*Ace Combat players | |||
*War Thunder players | |||
*DCS-lite curious players | |||
Latest revision as of 07:54, 14 April 2026
Extraction Shooter — but vehicle-first and no crafting
- Session-Based
- Extraction Loop
- Vehicle-Centric Combat
- Third-Person Camera
What sets AoV apart
There are:
- Tons of extraction shooters
- Almost ZERO vehicle-first extraction games
Economy - Wicked Tuna concept instead of crafting
Steam Tags
- Vehicle Combat
- Extraction Shooter
- PvPvE
- Multiplayer
- Action
- Flight
- Online Co-Op
- Third-Person Shooter
- Sci-fi
- Futuristic
- Atmospheric
- Team-Based
Target Audience
- Ace Combat players
- War Thunder players
- DCS-lite curious players