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| Issue tracker: [https://armsofvenus.atlassian.net/jira/software/projects/KAN/list?jql=project%20%3D%20KAN%20ORDER%20BY%20created%20DESC https://armsofvenus.atlassian.net/jira]
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| Should probably make this part of this site nav?
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| So this is a Windows-first [[Unreal Engine 5|UE5]] Steam desktop game
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| * Multiplayer
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| * Session-based extraction gameplay
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| * High-fidelity environments
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| * Physics-heavy (aerostats / wind / atmosphere systems)
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| == What about mobile? ==
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| No mobile support
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| * Volumetric clouds
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| * Dense scattering
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| * Massive scale
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| * Multiplayer sync
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| 👉 These are not mobile-friendly systems<br />
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| 👉 Barely even “mid-tier PC friendly”
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| == What about other platforms? ==
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| Mac and Linux are natively supported by Unreal Engine as project platforms but...
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| *⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps)
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| *⚠️ Linux (supported, but niche + more work)
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| <br />
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| Maybe later port to console (Xbox and/or PS5) but consider...
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| * Performance targets (UE5 features like Nanite/Lumen are heavy)
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| * Networking complexity
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| * QA burden explodes with more platforms
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| == Distribution ==
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| Distributed on Steam
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| * Steam audience is overwhelmingly Windows
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