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Issue tracker: [https://armsofvenus.atlassian.net/jira/software/projects/KAN/list?jql=project%20%3D%20KAN%20ORDER%20BY%20created%20DESC]
Issue tracker: [https://armsofvenus.atlassian.net/jira/software/projects/KAN/list?jql=project%20%3D%20KAN%20ORDER%20BY%20created%20DESC https://armsofvenus.atlassian.net/jira]
Should probably make this part of this site nav?
 
So this is a Windows-first desktop game with possible porting to console (Xbox and/or PS5) ... no mobile support
Mac and Linux are natively supported by Unreal Engine as project platforms but...
⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps)
⚠️ Linux (supported, but niche + more work)
 
Distributed on Steam
 
Multiplayer
Session-based extraction gameplay
High-fidelity environments
Physics-heavy (your aerostat / wind / atmosphere systems)
 
Built with [[Unreal Engine 5]]

Revision as of 08:18, 9 April 2026

Issue tracker: https://armsofvenus.atlassian.net/jira Should probably make this part of this site nav?

So this is a Windows-first desktop game with possible porting to console (Xbox and/or PS5) ... no mobile support Mac and Linux are natively supported by Unreal Engine as project platforms but... ⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps) ⚠️ Linux (supported, but niche + more work)

Distributed on Steam

Multiplayer Session-based extraction gameplay High-fidelity environments Physics-heavy (your aerostat / wind / atmosphere systems)

Built with Unreal Engine 5