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From Arms of Venus
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Distributed on Steam | Distributed on Steam | ||
* Performance targets (UE5 features like Nanite/Lumen are heavy) | |||
* Networking complexity | |||
* QA burden explodes with more platforms | |||
* Steam audience is overwhelmingly Windows | |||
* Multiplayer | * Multiplayer | ||
Revision as of 08:32, 9 April 2026
Issue tracker: https://armsofvenus.atlassian.net/jira Should probably make this part of this site nav?
So this is a Windows-first desktop game with possible porting to console (Xbox and/or PS5) ... no mobile support
Mac and Linux are natively supported by Unreal Engine as project platforms but...
- ⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps)
- ⚠️ Linux (supported, but niche + more work)
Distributed on Steam
- Performance targets (UE5 features like Nanite/Lumen are heavy)
- Networking complexity
- QA burden explodes with more platforms
- Steam audience is overwhelmingly Windows
- Multiplayer
- Session-based extraction gameplay
- High-fidelity environments
- Physics-heavy (aerostats / wind / atmosphere systems)
Built on Unreal Engine 5