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From Arms of Venus
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Issue tracker: [https://armsofvenus.atlassian.net/jira/software/projects/KAN/list?jql=project%20%3D%20KAN%20ORDER%20BY%20created%20DESC] | Issue tracker: [https://armsofvenus.atlassian.net/jira/software/projects/KAN/list?jql=project%20%3D%20KAN%20ORDER%20BY%20created%20DESC https://armsofvenus.atlassian.net/jira] | ||
Should probably make this part of this site nav? | |||
So this is a Windows-first desktop game with possible porting to console (Xbox and/or PS5) ... no mobile support | |||
Mac and Linux are natively supported by Unreal Engine as project platforms but... | |||
⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps) | |||
⚠️ Linux (supported, but niche + more work) | |||
Distributed on Steam | |||
Multiplayer | |||
Session-based extraction gameplay | |||
High-fidelity environments | |||
Physics-heavy (your aerostat / wind / atmosphere systems) | |||
Built with [[Unreal Engine 5]] | |||
Revision as of 08:18, 9 April 2026
Issue tracker: https://armsofvenus.atlassian.net/jira Should probably make this part of this site nav?
So this is a Windows-first desktop game with possible porting to console (Xbox and/or PS5) ... no mobile support Mac and Linux are natively supported by Unreal Engine as project platforms but... ⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps) ⚠️ Linux (supported, but niche + more work)
Distributed on Steam
Multiplayer Session-based extraction gameplay High-fidelity environments Physics-heavy (your aerostat / wind / atmosphere systems)
Built with Unreal Engine 5