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From Arms of Venus
Revision as of 08:32, 9 April 2026 by Reskin (talk | contribs)

Issue tracker: https://armsofvenus.atlassian.net/jira Should probably make this part of this site nav?

So this is a Windows-first desktop game with possible porting to console (Xbox and/or PS5) ... no mobile support
Mac and Linux are natively supported by Unreal Engine as project platforms but...

  • ⚠️ Mac (supported, but weaker GPU ecosystem + tooling gaps)
  • ⚠️ Linux (supported, but niche + more work)

Distributed on Steam

  • Performance targets (UE5 features like Nanite/Lumen are heavy)
  • Networking complexity
  • QA burden explodes with more platforms
  • Steam audience is overwhelmingly Windows
  • Multiplayer
  • Session-based extraction gameplay
  • High-fidelity environments
  • Physics-heavy (aerostats / wind / atmosphere systems)

Built on Unreal Engine 5