Game Engine

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Revision as of 09:45, 1 April 2026 by Reskin (talk | contribs) (Created page with "So ChatGPT recommended that we go with Unreal instead of creating our own engine this time around. It is absolutely free for the first million dollars of revenue and then 5% thereafter. Licensed by Epic Games. I have downloaded Unreal Engine 5 (UE5) and specifically the editor 5.7.4. Out of the box it has HDR, shadows, reflections, volumetric clouds (have not gotten it to work right yet), atmosphere (haven't gotten it to work right yet), light sources, emissive maps o...")
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So ChatGPT recommended that we go with Unreal instead of creating our own engine this time around.

It is absolutely free for the first million dollars of revenue and then 5% thereafter. Licensed by Epic Games.

I have downloaded Unreal Engine 5 (UE5) and specifically the editor 5.7.4.

Out of the box it has HDR, shadows, reflections, volumetric clouds (have not gotten it to work right yet), atmosphere (haven't gotten it to work right yet), light sources, emissive maps or materials for the meshes ... stuff that could take months to do in Rise PLUS the fact that we are stuck on DirectX 9/10 (2 or 3 generations behind) and cannot upgrade it easily (breaking changes).