New pages
From Arms of Venus
1 June 2026
- 18:3918:39, 1 June 2026 Venus (hist | edit) [36 bytes] Reskin (talk | contribs) (Created page with "{{#ev:youtube|KUNQxeHAhfE}}")
14 April 2026
- 07:4007:40, 14 April 2026 Gameplay (hist | edit) [563 bytes] Reskin (talk | contribs) (Created page with "Game Type: * Session-Based * Extraction Loop * Vehicle-Centric Combat * Third-Person Camera ==What sets AoV apart== There are: *Tons of extraction shooters *Almost ZERO vehicle-first extraction games Economy - Wicked Tuna concept instead of crafting")
13 April 2026
- 14:4714:47, 13 April 2026 Economy (hist | edit) [5,906 bytes] Reskin (talk | contribs) (Created page with "thumb == Overview == The '''Dock Intake & Appraisal System''' is a core economic and progression mechanic in ''Arms of Venus''. It replaces traditional crafting systems with a streamlined, real-time salvage valuation loop inspired by real-world industrial workflows and commercial fishing operations (e.g., the “Wicked Tuna” model). Instead of collecting materials and assembling items through recipes, players recover salvage during missions and...")
10 April 2026
- 15:1415:14, 10 April 2026 PostProcessingVolume (hist | edit) [6,779 bytes] Reskin (talk | contribs) (Created page with "== PostProcessVolume Settings == For the current ''Arms of Venus'' third-person fighter view, the PostProcessVolume should be tuned to simulate '''human eye adaptation''' and '''broad atmospheric glare''', not cinematic camera artifacts. Local Exposure is currently left disabled to avoid haloing or cutout effects around the aircraft silhouette against the bright Venusian sky. thumb === Bloom === Use Bloom to create a soft, overwhelming solar glare ra...")
- 09:2109:21, 10 April 2026 Unreal Engine 5 (hist | edit) [6,503 bytes] Reskin (talk | contribs) (Created page with "Unreal Engine 5 (UE5) is a modern, high-performance game engine developed by :contentReference[oaicite:0]{index=0}. It provides a comprehensive, production-ready framework for building real-time 3D applications, including games, simulations, and cinematic content. For the purposes of ''Rise: The Vieneo Province'' and the ''Arms of Venus'' project, UE5 represents a significant leap in capability compared to the legacy custom engine. ---- == Licensing and Cost == UE5 u...")
9 April 2026
- 10:2310:23, 9 April 2026 Extractor (hist | edit) [14,573 bytes] Reskin (talk | contribs) (Created page with "= Mosmoni Harvester Aerostat = thumb|right|400px|Mosmoni CR-3722-RP aerostat extractor platform operating within the Venusian lower cloud deck (~50 km altitude). == Overview == The '''Mosmoni CR-3722-RP''' is a heavy industrial aerostat platform designed for continuous atmospheric extraction, processing, and aerial logistics operations within the temperate band of Venus’s atmosphere (45–60 km altitude). Manufactured by '''Mo...") originally created as "Harvester"
8 April 2026
- 17:2217:22, 8 April 2026 Draggers (hist | edit) [7,996 bytes] Reskin (talk | contribs) (Created page with "I really like something that you said before about the pirates using acid, but sulfuric acid is not very potent compared to these below which can be derivatives of electrolysis, extracting molecular hydrogen and or oxygen Fluorosulfuric Acid ( ): One of the strongest known "superacids," it is roughly a thousand times stronger than pure sulfuric acid. It is exceptionally corrosive and can even attack glass. Fluoroantimonic Acid ( ): Created by mixing fluorosulfuric ac...") originally created as "Interdiction"
1 April 2026
- 09:4609:46, 1 April 2026 Arena (hist | edit) [4,633 bytes] Reskin (talk | contribs) (Created page with "Test") originally created as "Development:Venus"
- 09:4509:45, 1 April 2026 Game Engine (hist | edit) [673 bytes] Reskin (talk | contribs) (Created page with "So ChatGPT recommended that we go with Unreal instead of creating our own engine this time around. It is absolutely free for the first million dollars of revenue and then 5% thereafter. Licensed by Epic Games. I have downloaded Unreal Engine 5 (UE5) and specifically the editor 5.7.4. Out of the box it has HDR, shadows, reflections, volumetric clouds (have not gotten it to work right yet), atmosphere (haven't gotten it to work right yet), light sources, emissive maps o...")